As a studio, it had hardcore gamer employees who were playing a lot of games on mobile devices, said Laura Mustard, the marketing manager at Chair, in an interview. It had to learn how to make a mobile game using Epic’s Unreal game engine. With just a couple of months before the next major press event, Chair rushed to build a sword-fighting game that felt like a realistic sword-fighting simulation. But it abandoned that project after it learned that Apple wanted a demo to show off the 3D graphics capability of its latest iOS devices. Epic Games, the maker of the Gears of War console games, acquired Chair in 2008.Īfter it launched Shadow Complex, Salt Lake City-based Chair started thinking about a sequel. Founded in 2005 by Donald Mustard and Geremy Mustard, Chair created games like Undertow and Shadow Complex on Xbox Live Arcade. The closure of the game brings an end to a chapter at Chair, which has become one of the most successful mobile-game studios.
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